{"id":301,"date":"1995-01-01T00:00:46","date_gmt":"1994-12-31T23:00:46","guid":{"rendered":"http:\/\/xtream.be\/blog\/?p=301"},"modified":"2020-04-26T11:44:15","modified_gmt":"2020-04-26T09:44:15","slug":"jeux-atari-ishido-et-paranoia-c-1995","status":"publish","type":"post","link":"https:\/\/xtream.be\/blog\/jeux-atari-ishido-et-paranoia-c-1995\/","title":{"rendered":"Jeux ATARI &#8211; Ishido et Paranoia (c) 1995"},"content":{"rendered":"<h1>Technologies<\/h1>\n<p>Langage de programmation : STOS et Assembleur 68k (zik replay)<br \/>\nMusiques : Digital Tracker<br \/>\nCompatibilit\u00e9 : Atari STE et FALCON 030 \/ Emulateur (<a href=\"http:\/\/leonard.oxg.free.fr\/SainT\/saint.html\" target=\"_blank\" rel=\"noopener noreferrer\">SainT<\/a>)<\/p>\n<h1>Description<\/h1>\n<p>Dans ma jeunesse, j&rsquo;ai programm\u00e9 en langage STOS (une sorte de basic orient\u00e9 multim\u00e9dia) sur Atari STE. J&rsquo;ai r\u00e9alis\u00e9 plusieurs jeux sur Atari dont deux finalis\u00e9s (Paranoia et ISHIDO), qui sont des jeux de r\u00e9flexion. J&rsquo;ai r\u00e9alis\u00e9 le programme, la musique, et le design.<\/p>\n<ul>\n<li>Ishido (jeu de r\u00e9flexion, RGB\/VGA, Soundtrack 8 voies, 320*200 16 couleurs).<\/li>\n<li>Paranoia (jeu de r\u00e9flexion, RGB\/VGA, Soundtrack 4 voies, 320*200 16 couleurs).<\/li>\n<\/ul>\n<p>les graphismes ont \u00e9t\u00e9 r\u00e9alis\u00e9s pour la plupart par <a href=\"http:\/\/www.pandafox.fr\" target=\"_blank\" rel=\"noopener noreferrer\">Imperator\/Megabusters (aka pandafox)<\/a>.<\/p>\n<p><a href=\"http:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/03\/Ishido_Paranoia.zip\">Jeux Ishido &amp; Paranoia (fichier .ST zipp\u00e9 de 340Ko)<\/a><\/p>\n<p><a href=\"http:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/03\/Ishido_by_Xtream.wma\">Musique d&rsquo;Ishido (fichier .WMA de 1.68 Mo)<\/a><br \/>\n<a href=\"http:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/03\/Paranoia_Dream_by_Xtream.wma\">Musique de Paranoia (fichier .WMA de 1.26Mo)<\/a><\/td>\n<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/ishido.jpg\" alt=\"ishido\" width=\"320\" height=\"200\" class=\"aligncenter size-full wp-image-414\" srcset=\"https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/ishido.jpg 320w, https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/ishido-300x187.jpg 300w, https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/ishido-282x176.jpg 282w\" sizes=\"auto, (max-width: 320px) 100vw, 320px\" \/>&nbsp;<img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_1.jpg\" alt=\"paranoia_1\" width=\"320\" height=\"200\" class=\"aligncenter size-full wp-image-407\" srcset=\"https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_1.jpg 320w, https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_1-300x187.jpg 300w, https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_1-282x176.jpg 282w\" sizes=\"auto, (max-width: 320px) 100vw, 320px\" \/><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_2.jpg\" alt=\"paranoia_2\" width=\"320\" height=\"200\" class=\"aligncenter size-full wp-image-408\" srcset=\"https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_2.jpg 320w, https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_2-300x187.jpg 300w, https:\/\/xtream.be\/blog\/wp-content\/uploads\/2013\/10\/paranoia_2-282x176.jpg 282w\" sizes=\"auto, (max-width: 320px) 100vw, 320px\" \/>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\nTechnologies Langage de programmation : STOS et Assembleur 68k (zik replay) Musiques&hellip;\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/xtream.be\/blog\/jeux-atari-ishido-et-paranoia-c-1995\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo;Jeux ATARI &#8211; Ishido et Paranoia (c) 1995&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,12],"tags":[73,78,68,75,77],"class_list":["post-301","post","type-post","status-publish","format-standard","hentry","category-informatique","category-jeux","tag-atari","tag-design","tag-dev","tag-jeu","tag-musique","entry"],"_links":{"self":[{"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/posts\/301","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/comments?post=301"}],"version-history":[{"count":22,"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/posts\/301\/revisions"}],"predecessor-version":[{"id":441,"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/posts\/301\/revisions\/441"}],"wp:attachment":[{"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/media?parent=301"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/categories?post=301"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xtream.be\/blog\/wp-json\/wp\/v2\/tags?post=301"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}